Foundations of Computer Graphics: A User-Centered Approach
Table of Contents
Chapter 1 - Vision
Chapter 2 - The Grammar of Vision
Chapter 3 - Information Graphics
Chapter 4 - The Nature of Color
Chapter 5 - The Representation of Color
Chapter 6 - The Use of Color
Chapter 7 - Digital Information
Chapter 8 - Raster Images
Chapter 9 - Vector Images
Chapter 10 - Projection
Chapter 11 - Geometric Modeling
Chapter 12 - Model Representation and Rendering
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