Multimedia Games and Simulations

by: Jen Martin

Table of Contents
Chapter 1: Introduction to Digital Video
Chapter 2: Sampling
Chapter 3: Compression
Chapter 4: MPEG
Chapter 5: Storage
Chapter 6: RAID
Chapter 7: Camera Operations

This textbook provides students with a practical explanation of the technical and theoretical aspects of artificial intelligence at it applies to multimedia based games and simulations.

Price:$80.25

The book ships as an electronic file(s). You are purchasing access for 1 year.

Please allow up to 12 hours for your book order to be processed.

Request Desk Copy
Click Here to Request Instructor Desk Copy

Copyright ©2018